PhD Research Intern, Hardware and Systems Architecture - 2027

NVIDIANVIDIASanta Clara, California, United States
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Posted

9/17/2026

Employment

Intern

Range

$38 - $94/hr

Work style

On-site

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AI summary

Core responsibilities

Conduct cutting-edge research on algorithms, hardware, and system software to extend the state of the art in deep learning and robotics. Develop new techniques and prototypes that contribute to future product visions and scientific publications.

Requirements overview

Candidates must be pursuing a PhD in a relevant discipline such as CS, CE, EE, Physics, or Math. Applicants should have at least one year of research experience in computer architecture or systems and strong programming skills in C, C++, or Python.

Key skills

Computer architectureComputer systemsCC++PythonDeep learningHumanoid roboticsOperating systemsDistributed systemsCompilersAI/ML systemsPrototypingSimulationModelingBenchmarking

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Education requirements

postgraduate degree

About NVIDIA

Industry

Computer Hardware Manufacturing

Employees

51,988

Type

Public Company

Size

10,001+ employees

Since its founding in 1993, NVIDIA (NASDAQ: NVDA) has been a pioneer in accelerated computing. The company’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, ignited the era of modern AI and is fueling the creation of the metaverse. NVIDIA is now a full-stack computing company with data-center-scale offerings that are reshaping industry.

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Job categories

TechnologyScience & ResearchSoftwareEngineeringData & Analytics

Description

NVIDIA’s development of the GPU in 1999 revolutionized the PC gaming industry, reshaped contemporary computer graphics, and transformed parallel computing. In recent years, GPU deep learning has propelled modern AI, ushering in a new era of computing where GPU systems serve as the core intelligence for computers, robots, and autonomous vehicles, enabling them to perceive and interpret the world around them. NVIDIA Research is at the forefront of developing cutting edge hardware, software, and algorithmic technologies for next generation GPU systems. We are eager to expand our teams with the most brilliant minds globally. What you'll be doing: Conduct cutting edge research on algorithms, hardware, and system software extending the state of the art in deep learning, humanoid robotics, database analystics, general computing, and other technology areas surrounding NVIDIA's business. Invent new techniques, technologies, methodologies, processes, and devices that can enable new products or types of products. Deliverable results include prototypes, patents, leading to products and publications. Develop new methods and processes for research and scientific evaluation of research techniques and artifacts including agentic driven techniques, simulation, modeling, and benchmarking. Produce technology vision and the basis for products 5-10 years out. Focus should not be on products currently shipping or in development, except as to how they can be extended and improved. What we need to see: Pursuing PhD Degree in relevant discipline(s) (CS, CE, EE, Physics, Math) At least one year of university or industrial research experience in computer architecture or computer systems, including operating systems, distributed systems, compilers, or AI/ML systems. Strong programming ability: C, C++ and Python preferred. Eagerness to learn and use AI tools for software development and system design. Experience designing and evaluating research ideas through prototyping, simulation, modeling, or experimentation. Strong programming skills and the ability to communicate research ideas, methods, and results clearly. Ways to stand out from the crowd: Chip/system level arch: agentic techniques for computer architecture; specialized accelerators for deep-learning and humanoid robotics Systems for AI/ML: systems infrastructure for LLM training, inference, and agents/tools; state management in agentic systems; systems for humanoid robotics AI/systems co-design Experience contributing to research targeting leading architecture and systems conferences, such as ISCA, ASPLOS, MICRO, HPCA, SOSP, MLSys, NSDI, or OSDI. Publications are a plus but are not required. We welcome candidates with research in progress, including manuscripts in preparation or submissions under review. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-looking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you! Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The hourly rate for our interns is 38 USD - 94 USD. You will also be eligible for Intern benefits. ​ Applications for this job will be accepted at least until September 21, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Requirements

  • Computer architecture
  • Computer systems
  • C
  • C++
  • Python
  • Deep learning
  • Humanoid robotics
  • Operating systems
  • Distributed systems
  • Compilers
  • AI/ML systems
  • Prototyping
  • Simulation
  • Modeling
  • Benchmarking

Benefits

  • Intern benefits

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