Accessibility Intern- Masters or PhD

Insomniac Games

Burbank, CAHybridInternship
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Pay
$40 to $47
an hour
Location
Burbank, CA
Work style
Hybrid
Job type
Internship
Posted
Oct 19
1 day ago
Career path

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About the company

Insomniac Games

Computer Games · 201 to 500 employees

Insomniac Games has created and developed award-winning video game franchises across multiple platforms for 25 years, selling more than 70 million games along the way. We’re best known for developing the PlayStation®4 smash-hit, Marvel's Spider-Man (2018), and creating iconic PlayStation franchises such as Spyro the Dragon (1998), Ratchet & Clank (2002) and Resistance (2005). With studios in Burbank, Calif. and Durham, NC, Insomniac has earned 20 local, regional, state and national awards for our workplace culture. You can learn more about us at https://insomniac.games

Insomniac Games on LinkedIn

What you'll do

  • The intern will support accessibility, design, and user research teams in developing and improving accessibility features for video games.
  • Responsibilities include documenting accessibility workflows, conducting inclusive research with players, and analyzing feedback to inform development teams.

What you need

  • Candidates must be pursuing a bachelor's or higher degree, specifically a Master's or PhD, in a relevant field with an expected graduation between May 2026 and December 2029.
  • Applicants must be authorized to work in the United States without sponsorship and be available for the full 12-week internship period.
  • Education: a bachelor's degree or a postgraduate degree

Key skills

Accessibility designInclusive designUser researchGame designInteraction designUX designDocumentationCommunication skillsOrganizational skillsData analysisMicrosoft OfficeGoogle WorkspaceProblem-solvingResearch methodologyPlaytesting

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Perks

  • Relocation assistance

See full description on company page, apply now

Read the full posting here
Job ID: R-125857 Role Summary: Join Insomniac Games and gain hands-on experience helping make video games more accessible and inclusive for players with disabilities. As an Accessibility Intern, you'll work alongside accessibility, design, and user research teams to support the development and improvement of accessibility features across game projects. You'll contribute to accessibility design, documentation, inclusive research, and feature implementation while learning how player feedback helps shape more accessible gaming experiences. Throughout the internship, you'll receive guidance from experienced team members, collaborate with cross-functional partners, and gain practical experience applying accessibility principles to game development. You'll also have opportunities to learn from players with disabilities, accessibility consultants, and industry experts while developing your research, design, and communication skills. What You’ll Be Doing: Participate in project discussions and review feature lists and development plans to help identify opportunities to improve accessibility throughout game development. Support accessibility design efforts by organizing and documenting features, including naming conventions, navigation patterns, and implementation workflows. Collaborate with UI/UX and design partners to explore accessibility concepts, provide wireframe feedback, and contribute research insights to feature discussions. Review gameplay to identify potential accessibility issues, document observations, and share findings with development teams. Assist with planning and conducting inclusive research involving gamers who have disclosed accessibility needs, including consultants, employees, and external participants. Observe and assist with moderating consultant sessions and, when appropriate, interviews with playtest participants. Collect and analyze feedback from surveys, telemetry, interviews, observations, and video to identify recurring themes, player behaviors, and accessibility challenges. Develop familiarity with accessibility guidelines and standards, including PlayStation Accessibility Standards (PAS), and learn from accessibility community perspectives, consultants, and industry experts. Research relevant accessibility news, gaming articles, and community resources to support team discussions and ongoing learning. Prepare accessibility updates, documentation, presentations, and supporting materials to communicate findings and recommendations to development teams. Collaborate with SIE research partners and cross-functional teams on expert reviews, group studies, and accessibility initiatives. What We’re Looking For: Recently completed or currently pursuing a bachelor’s or higher degree in accessibility, inclusive design, game design, interaction design, UX design, or a related field. Interest in accessibility, inclusive design, user research, and creating better gaming experiences for players with disabilities. Strong verbal and written communication skills, with the ability to document observations, summarize information, and present findings to small internal groups with guidance. Strong organizational skills, attention to detail, and the ability to follow instructions, ask questions, and manage assigned tasks. Foundational ability to work with percentages, rates, and basic descriptive data, including reading tables and charts. Working knowledge of Microsoft Office or Google Workspace. Curiosity, problem-solving skills, and a willingness to learn from feedback and collaborate with cross-functional teams. Interest in learning about video game production processes and accessibility features in games. Coursework, portfolio projects, volunteer work, or professional experience demonstrating an interest in accessible design, inclusive game experiences, accessibility standards, or designing for people with disabilities is preferred. Experience using accessibility features in games is a plus. Familiarity with survey tools such as Qualtrics or SurveyMonkey is a plus, with training provided as needed. Interest in developing quantitative research skills is encouraged. Eligibility Students with expected graduation between May 2026 and December 2029 from an accredited university. Advanced Degree- Masters or PhD Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates. Must be available for the entire 12-week internship period. At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States. Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship. At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. Intern Pay Range $40.25—$46.75 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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