Character Artist Intern- Undergraduate

Insomniac Games

Burbank, CAHybridInternship
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Pay
$37
an hour
Location
Burbank, CA
Work style
Hybrid
Job type
Internship
Posted
Oct 19
1 day ago
Career path

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About the company

Insomniac Games

Computer Games · 201 to 500 employees

Insomniac Games has created and developed award-winning video game franchises across multiple platforms for 25 years, selling more than 70 million games along the way. We’re best known for developing the PlayStation®4 smash-hit, Marvel's Spider-Man (2018), and creating iconic PlayStation franchises such as Spyro the Dragon (1998), Ratchet & Clank (2002) and Resistance (2005). With studios in Burbank, Calif. and Durham, NC, Insomniac has earned 20 local, regional, state and national awards for our workplace culture. You can learn more about us at https://insomniac.games

Insomniac Games on LinkedIn

What you'll do

  • The intern will create and refine 3D models, textures, and corrective blendshapes for characters and props to support game production.
  • They will collaborate with the animation team and receive mentorship to develop technical and artistic skills.

What you need

  • Candidates must be currently pursuing a Bachelor's degree in Character Art with an expected graduation between May 2026 and December 2029.
  • Applicants must be authorized to work in the United States without visa sponsorship.
  • Education: a bachelor's degree

Key skills

Character modelingTexturingMayaSubstance PainterUV layoutsCorrective blendshapesPythonGame production3D modelingAnimation support

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Perks

  • Relocation assistance

See full description on company page, apply now

Read the full posting here
Job ID: R-125852 Role Summary: Join the Animation Department at Insomniac Games and gain hands-on experience creating characters and props that contribute to game development. As a Character Art Intern, you'll work alongside experienced artists to create models, textures, and corrective blendshapes for characters and props. You'll gain practical experience with character modeling, UV layouts, and material creation while learning how these elements support animation and game production. Throughout the internship, you'll receive mentorship from senior members of the Character Art and Animation team, develop your artistic and technical skills, and contribute to projects in a collaborative game development environment. What You’ll Be Doing: Create and refine 3D models and textures for characters and props used in game development. Develop corrective blendshapes for characters and props to support animation. Create efficient UV layouts using Maya or equivalent software. Author textures and materials in Substance Painter to support character and prop development. Collaborate with the Character Art and Animation team to develop and refine assets while learning game production techniques and workflows. Gain hands-on experience with character art development while strengthening your modeling, texturing, and technical skills through mentorship from experienced artists. What We’re Looking For: Currently pursuing a Bachelor's degree working towards Character Art. Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students. A creative, self-motivated, and responsible approach to learning and completing assigned work. Passion for video games and animation, with an interest in character modeling, texturing, and game development. Python skills and previous experience with Maya are preferred. Eligibility Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates. Must be available for the entire 12-week internship period. At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States. Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship. At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. Intern Pay Range $36.50—$36.50 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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