Technical Designer (Narrative)
Templar Media
- Location
- Alpharetta, GA
- Work style
- Remote OK
- Job type
- Full time
- Posted
- Oct 9
- 10 days ago
Career path
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About the company
Templar Media
Entertainment · 2 to 10 employees
As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member's input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.
What you'll do
- Narrative Implementation: Translate scripts, branching dialogue, and mission specifications into playable experiences in Unreal Engine 5, using content authored in tools such as Articy Draft.
- Gameplay Integration: Collaborate with writers and game designers to integrate narrative seamlessly with gameplay mechanics, including player choices, puzzles, exploration, and consequences.
- Technical Problem-Solving: Build, maintain, and troubleshoot narrative logic, triggers, and events. Identify opportunities to improve implementation workflows and develop reusable solutions.
- Cross-Disciplinary Collaboration: Work with narrative, design, art, audio, and programming teams to identify and resolve implementation challenges while preserving creative intent.
- Cinematics and Audio: Support the implementation of in-engine narrative sequences, character dialogue, voice-over, subtitles, and localization-ready content.
- Supporting Narrative Content: Implement and maintain item descriptions, journal entries, environmental storytelling, codex/lore entries, and UI text.
- Testing and Iteration: Test and debug narrative content, track issues through resolution, and iterate based on playtesting, team feedback, and evolving creative direction.
- Content Management: Maintain organized narrative data and implementation documentation, ensuring that in-game content stays synchronized with scripts and design specifications.
What you need
- Passion for history, ancient cultures, or biblical-era storytelling, with an appreciation for cultural and religious sensitivity.
- Experience developing narrative-heavy games, including adventure games, RPGs, choice-driven experiences, or historical titles.
- Familiarity with Articy Draft, Unreal Sequencer, Perforce, Google Sheets, Jira, or Confluence.
- Experience with voice-over implementation, line IDs, string tables, subtitles, and localization workflows.
- Experience developing reusable tools, templates, or automation to improve narrative implementation workflows, including AI-assisted solutions.
- Background in creative writing, screenwriting, or history-related fields.
Key skills
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