VFX Artist - 2027 Summer Internship
Obsidian Entertainment
With an account: save jobs, track applications, build tailored resumesAlready have an account? Log in
- Pay
- $22 to $30
- an hour
- Location
- Irvine, CA
- Job type
- Internship
- Posted
- Nov 1
- Today
Build resumeBuild cover letterGenerate interview prepBuild resumeBuild cover letterGenerate interview prep
Career path
See where this role leads
Jigup maps the next three moves from a job like this one, with the titles and the skills each step asks for.
About the company
Obsidian Entertainment
Computer games · 201 to 500 employees
What you'll do
- Contribute to in-game VFX including character, weapon, environment, and destructive events
- Work closely with art leads to ensure visual targets are met and stylistically consistent
- Communicate with artists, designers, and programmers to work through artistic and technical endeavors
- Work with real-time materials
- Develop skills to navigate VFX production pipelines
What you need
- Experience with real-time particle editing in Unreal Niagara
- Strong critical problem-solving skills
- Fluent knowledge in a 3D content creation package (Maya, 3ds Max, etc.)
- Dynamic VFX Materials creation experience on Unreal 5
- Knowledge of blueprint creation in Unreal 5 (preferred)
- Animation experience (preferred)
- Knowledge of texture creation through Substance 3D Designer (preferred)
Key skills
Unreal Niagarareal-time particle editing3D content creationMaya3ds MaxUnreal 5Dynamic VFX Materialscritical problem-solvingblueprint creationAnimationSubstance 3D DesignerHoudiniEmberGenvolumetric materials/effects
Keywords for your resumePro
The words this employer's screening is likely to look for.
This job lists resume keywords
The terms this posting uses, pulled out so you can mirror them in your resume. Jigup Pro members see the list on the job board.
See full description on company page, apply now
Read the full posting here
Obsidian is looking for a VFX Artist intern to join us for our
Obsidian University Internship Program
and help make our next world-class role-playing game.
Work with artists and designers to add enchanting effects to the world of our next big game. Spend the summer learning with other RPG and video game enthusiasts while working side-by-side with our world-class developers. You can help build fantastic worlds and contribute to the next great Obsidian Entertainment title.
Responsibilities
Contribute to in-game VFX including character, weapon, environment, and destructive events
Work closely with art leads to ensure visual targets are met and stylistically consistent
Communicate with artists, designers, and programmers to work through artistic and technical endeavors
Work with real-time materials
Develop skills to navigate VFX production pipelines
Requirements
Experience with real-time particle editing in Unreal Niagara
Strong critical problem-solving skills
Fluent knowledge in a 3D content creation package (Maya, 3ds Max, etc.)
Dynamic VFX Materials creation experience on Unreal 5
Pluses
Knowledge of blueprint creation in Unreal 5
Animation experience
Knowledge of texture creation through Substance 3D Designer
Experience with effects in Houdini or EmberGen
Experience creating volumetric materials/effects
Portfolio Requirements
A web portfolio that demonstrates a proficiency in real time particle creation
Portfolio Pluses
Any pre-rendered VFX work
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
Please, no phone calls or drop-ins. We only accept electronic applications.
The estimated base pay range for this role is:
$22.00 - 30.00 per hour
Applications will close on Friday, January 29th at 5:00 pm PST.