VFX Artist - 2027 Summer Internship

Obsidian Entertainment

Irvine, CAInternship
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Pay
$22 to $30
an hour
Location
Irvine, CA
Job type
Internship
Posted
Nov 1
Today
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About the company

Obsidian Entertainment

Computer games · 201 to 500 employees

Obsidian Entertainment on LinkedIn

What you'll do

  • Contribute to in-game VFX including character, weapon, environment, and destructive events
  • Work closely with art leads to ensure visual targets are met and stylistically consistent
  • Communicate with artists, designers, and programmers to work through artistic and technical endeavors
  • Work with real-time materials
  • Develop skills to navigate VFX production pipelines

What you need

  • Experience with real-time particle editing in Unreal Niagara
  • Strong critical problem-solving skills
  • Fluent knowledge in a 3D content creation package (Maya, 3ds Max, etc.)
  • Dynamic VFX Materials creation experience on Unreal 5
  • Knowledge of blueprint creation in Unreal 5 (preferred)
  • Animation experience (preferred)
  • Knowledge of texture creation through Substance 3D Designer (preferred)

Key skills

Unreal Niagarareal-time particle editing3D content creationMaya3ds MaxUnreal 5Dynamic VFX Materialscritical problem-solvingblueprint creationAnimationSubstance 3D DesignerHoudiniEmberGenvolumetric materials/effects

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See full description on company page, apply now

Read the full posting here
Obsidian is looking for a VFX Artist intern to join us for our Obsidian University Internship Program and help make our next world-class role-playing game. Work with artists and designers to add enchanting effects to the world of our next big game. Spend the summer learning with other RPG and video game enthusiasts while working side-by-side with our world-class developers. You can help build fantastic worlds and contribute to the next great Obsidian Entertainment title. Responsibilities Contribute to in-game VFX including character, weapon, environment, and destructive events Work closely with art leads to ensure visual targets are met and stylistically consistent Communicate with artists, designers, and programmers to work through artistic and technical endeavors Work with real-time materials Develop skills to navigate VFX production pipelines Requirements Experience with real-time particle editing in Unreal Niagara Strong critical problem-solving skills Fluent knowledge in a 3D content creation package (Maya, 3ds Max, etc.) Dynamic VFX Materials creation experience on Unreal 5 Pluses Knowledge of blueprint creation in Unreal 5 Animation experience Knowledge of texture creation through Substance 3D Designer Experience with effects in Houdini or EmberGen Experience creating volumetric materials/effects Portfolio Requirements A web portfolio that demonstrates a proficiency in real time particle creation Portfolio Pluses Any pre-rendered VFX work Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. Please, no phone calls or drop-ins. We only accept electronic applications. The estimated base pay range for this role is: $22.00 - 30.00 per hour Applications will close on Friday, January 29th at 5:00 pm PST.

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