
Intern - Software Engineer, CPU Profiler (NTD)
Nintendo
- Pay
- $45
- an hour
- Location
- Redmond, WA
- Work style
- On-site
- Job type
- Internship, Contractor
- Posted
- Oct 28
- 1 day ago
Career path
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About the company

Nintendo
Computer Games · 1,001 to 5,000 employees
Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.
Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.
For more information about Nintendo please visit www.nintendo.com.
What you'll do
- The intern will implement features and improvements to the Nintendo CPU Profiler for production releases.
- They will work within a small, dynamic team to contribute to hardware and software technology development.
What you need
- Candidates must be a rising senior pursuing a BS or MS in Computer Science or an engineering-related field.
- Proficiency in C# is required, with preference for WPF and C++ experience.
- Education: a bachelor's degree
Key skills
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Perks
- Medical insurance
- Employee assistance program
- Paid sick leave
See full description on company page, apply now