Intern - Software Engineer, Multimedia (NTD)

Nintendo

Redmond, WAOn-siteInternship, Contractor
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Pay
$45
an hour
Location
Redmond, WA
Work style
On-site
Job type
Internship, Contractor
Posted
Oct 28
1 day ago
Career path

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About the company

Nintendo

Computer Games · 1,001 to 5,000 employees

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.

Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.

For more information about Nintendo please visit www.nintendo.com.

Nintendo on LinkedIn

What you'll do

  • The intern will research state-of-the-art object identification and ROI-based bitrate control techniques for real-time video encoding.
  • These findings will be applied to the Nintendo Switch platform within a dynamic team setting.

What you need

  • Candidates must be a rising senior pursuing a BS or MS in Computer Science or an engineering-related field.
  • Applicants must have strong software engineering fundamentals and be legally eligible to work in the United States.
  • Education: a bachelor's degree or a postgraduate degree

Key skills

Computer visionArtificial intelligenceMultimediaVideo compressionVideo bitrate controlSoftware engineeringC++Object identificationReal-time video encodingCommunication skills

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Perks

  • Medical insurance
  • Employee assistance program
  • Paid sick leave

See full description on company page, apply now

Read the full posting here
Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. We’re looking for a highly motivated and self-starting Software Engineer Intern to join Nintendo Technology Development’s (NTD) Multimedia team for the Summer of 2027. The Opportunity This is an excellent opportunity for a candidate with passion for excellence and a desire to grow in a fast-paced, engineering-focused environment. In this role, you will research state-of-the-art object identification and ROI-based bitrate control techniques for real-time video encoding and apply your findings to the Nintendo Switch platform. What we’re looking for... Familiarity with Computer Vision, AI, and Multimedia [Video Compression, Video Bitrate Control]. Strong knowledge of software engineering fundamentals A rising senior pursuing BS or MS in Computer Science or Engineering related field Ready to learn quickly, ask questions, and jump into a small, dynamic team setting An effective communicator with strong writing skills Available for full-time work during the summer of 2027 This position is onsite in Redmond, WA, and not open to remote status at this time. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay Range: $45—$45 USD

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